![]() GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians.NVIDIA Vulkan 1.3.271 developer driver 538.03.OpenGL Extensions Viewer 6.4.9 released.NVIDIA GeForce driver 546.33 Game Ready.NVIDIA Vulkan 1.3.273 developer driver 538.09.GeForce Experience doesn't record the Windows Desktop.But it’s not a problem because UE4 can render effects (in the next screenshot, particle quads) without the final shaders: ![]() The following screenshot shows that 4197 shaders need to be compiled!Īnd now still 3307 shaders are waiting for compilation. ![]() The number of shaders to compile is just crazy. I updated the graphics driver (NVIDIA R355.82) and that’s all. UPDATE (2015.09.21): I finally managed to run this whooping demo. I’ll try later to install Infiltrator on a more powerful system with more memory because this demo seems to be amazing! In the task manager I saw the source of this slowness: the compilation of all shaders… But my laptop seems to have some problems to handle this demo: My laptop (with a GTX 960M / 4GB GDDR5) stuck during around 10 minutes or more at 95% loading. I downloaded the 5GB of this demo and loaded it with the Unreal Engine 4.9.1. You can get the Epic Game Launcher from this page. The source code of the demo as well as all assets can be downloaded from the Epic Game Launcher, under the Learn tab: Originally shown at GDC 2013, it’s still highly representative of the capabilities of high-end PC GPUs. Infiltrator is a high-end demonstration of Unreal Engine 4’s rendering and cinematic capabilities. Epic has released the Infiltrator tech-demo that shows the capabilities of the Unreal Engine 4.īy popular demand, we’re now making the entire Infiltrator project available for free to download and free to use in UE4-based projects.
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